OpenSource libraries on Tizen (game development)

Game development can be a lot easier when you use a set of tools that will help you to manage the application flow/scenes, physics (both for 2D and 3D), animation, and audio.
In this presentation, we will introduce libraries and frameworks that can be used in game development including tools for both Native and Web Tizen applications (Cocos2d-x/Cocos2d-html5, IvanK Lib, Bullet 3D Physics library, Box2D/Box2D-html5, Cal3D Character Animation Library, and more). This presentation will highlight features and good practices and will also include real world examples demonstration.

Year: 
2014
Presenter(s): 
Kamil Grondys, Samsung
Location: 
Continental 4
Scheduled Time: 
Tuesday, 3 June 2014 - 2:15pm to 2:55pm